Sadly, the din which arose from nearby booths blocked out the musical accompaniment of Firefly (not to mention Drake's Fortune) composer Greg Edmonson. ![]() However, seeing it in motion with your own hand on the rudder really enhances the experience. You probably don't need me to tell you that the game's received a sizable graphical boost as well - that much was evident from the jaw-dropping E3 debut trailer. ![]() Enemies wearing darker shirts retain the resilience of Uncharted's goons - but their numbers are much fewer than their pale-clothed lackeys. In Among Thieves, this problem is allieviated by introducing different classes of thugs - those wearing lighter colored shirts are easily dispatched with a few bullets or a well-executed melee combo. One of my biggest hang-ups with the combat in the first Uncharted was the apparent kevlar skin of your mercenarial adversaries. The slight ambiguity present in Drake's Fortune's acrobatic feats isn't present this time around - jumping between ledges is effortless and decisive. The best method I have to describe how Nate Drake handles in his latest iteration is fairly crude - "Like Uncharted, only better." The tuck-shirted protagonist moves much more fluidly, whether said movement involves creeping around corners to stealthily dispatch an enemy, or climbing over crumbling buildings and dilapitated billboards. En route to this encounter, Nathan's car gets smashed by an enemy assault vehicle, which our hero has to run away from in a narrow alleyway, shooting over his shoulder to postpone his gooey demise. You've likely seen the short segment I got to get my hands on in one of the first Uncharted 2 gameplay videos to ever hit the internets - In it, Nathan Drake encounters enemies working for main antagonist Zorin Lazarevic, whom he must skillfully dispatch while navigating the urban environment. If my observations mimic those of our former writeups for Uncharted 2, I apologize - but when a game exhibits this kind of polish, it's difficult to conjure up any kind of dissenting opinion. All of it was incredible, and our writeups have heaped praise upon praise onto Naughty Dog's upcoming treasure hunting sim.Īfter playing the first single-player segment made available to the public, I'm unsure what else I can add to the conversation. We've all seen the trailers and gameplay demos, we've played in the multiplayer beta and we've briefly tried the game's co-op mode. That will set you back around R60 or so and will be out in the coming months.I'm not sure what accolades we've yet to place upon the already ornamented crown of Uncharted 2. This update also paves the way for the upcoming DLC called the Heroes Expansion. They’ve also added more Trophies for you to obsess over.Īll of this is already out and available via a free title update. THIS JUST IN: NAG HQ will pay precisely ZERO Rands to the first reader to create and share a flying ninja unicorn ship.Īnother addition to the game is local co-op, which means you and a buddy/partner/child/dog/goldfish can sit together on the couch and blow up enemies in full 1080p voxel-based glory. ![]() If you can think of anything better than saving the last humans while piloting a flying ninja unicorn ship then I’d like to hear about it.” Being able to tweak ship attributes means the game is tactically deeper and there are tons of new tricks to make that high score bigger. “This really is a massive addition to the game,” XDEV’s Ian Pickles said on the PlayStation Blog, “and one that is going to stir up the competition. Housemarque and XDEV listened, and now you can build your own pew-pew machine (complete with custom weapon, agility and defence stats) via the in-game editor. We’ve known for some time that Housemarque is bringing more content to the game in form of DLC, but helper team XDEV Studio Europe has unveiled a nice addition that’s hit the game via a title update: a ship editor.Īpparently being able to design your own custom ship has been one of the most requested additions to the game. The heady mix of tough-as-nails gameplay with super-explodey-voxels makes for a compelling gaming experience, and if you haven’t already tried it out, we thoroughly ( thoroughly) recommend you fix that. Housemarque’s wonderfully addictive shoot ‘em up Resogun is a firm favourite to many a PlayStation 4 owner.
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